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Join Date: Sep 2008
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Hi, this is my first post on this forum.
I am attempting to learn how to work with DirectX and make a game (Visual Studio 2005, C#). I found an extensive tutorial on DirectX games, but I can't find a necessary reference.
Here is a link to the tutorial: http://blogs.msdn.com/coding4fun/arc...02/938703.aspx
As instructed on the tutorial, I brought in a class called dxmutmisc.cs.
Then I wrote the following into that class: using Microsoft.Samples.DirectX.UtilityToolkit;
There were a number of errors, so I added the Microsoft.DirectX, Microsoft.DirectX.Direct3D, and Microsoft.DirectX.Direct3DX references.
However, it still gives me the following error:
The type or namespace named 'Framework' could not be found (are you missing a using directive or an assembly reference?)
I can't figure out what to do to get rid of this error.
Any help is greatly appreciated.
I am attempting to learn how to work with DirectX and make a game (Visual Studio 2005, C#). I found an extensive tutorial on DirectX games, but I can't find a necessary reference.
Here is a link to the tutorial: http://blogs.msdn.com/coding4fun/arc...02/938703.aspx
As instructed on the tutorial, I brought in a class called dxmutmisc.cs.
Then I wrote the following into that class: using Microsoft.Samples.DirectX.UtilityToolkit;
There were a number of errors, so I added the Microsoft.DirectX, Microsoft.DirectX.Direct3D, and Microsoft.DirectX.Direct3DX references.
However, it still gives me the following error:
The type or namespace named 'Framework' could not be found (are you missing a using directive or an assembly reference?)
I can't figure out what to do to get rid of this error.
Any help is greatly appreciated.
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