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Hello! I'm using daniweb to learn/study c++. I love to work with c++ and win32 and here you have a lot of sources to study. Ty and Happy new year. =p
I think you should do a transparent overlay. It will only work with the game in fullscreen bordeless since it's "external". To work in fullscreen you need to inject. You can create a thread and draw/render with it. Or, if you just want to show a message, with win32, you …
I'm trying to load a png to my button, but it's not showing the png in my button. I create my button with this function: HWND MyControls::CreateButton(LPCTSTR text, int x, int y, int w, int h, HMENU id, HWND hwnd, HINSTANCE hInst, bool png){ if (png){ return CreateWindow("BUTTON", text, BS_BITMAP …
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