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It looks like you've already completed the hardest parts, including player movement and the overall gameplay concept. I would recommend creating a simple level manager that handles level progression, music changes, and intermissions. This approach keeps your code organized and makes adding new levels much easier in the future.
Re: Gaming
If your goal is to become a game developer, I'd definitely recommend continuing with C# and Unity. It's one of the most widely used combinations for 2D and 3D game development, and the skills you learn will help you understand game programming concepts before exploring lower-level languages like C++.
The End.
Victor_48