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Actually I recommend learning C++, then the Win32 API then DirectX/OpenGL... Maybe try something ike this ---> C++ = 2 months Win32 = until you're able to make a decent app DirectX/OpenGL = unti you master it Then = Go back to Win32 and C++ and master them both I …
Wazup guys, In the following code I can't fingure out why the lights do not work correctly and so I require your help ---> [icode] #include <windows.h> #include <d3d9.h> #include <d3dx9.h> #pragma comment (lib, "d3d9.lib") #pragma comment (lib, "d3dx9.lib") #define ScreenW 640 #define ScreenH 480 #define CustomFVF (D3DFVF_XYZ | D3DFVF_TEX1 …
If you want to make good money then I recommend getting yourself a PC and then to learn C++ --> Win32/MFC(or both) --> DirectX/OpenGL(or both which would be better).
The End.
pcbrainbuster