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Member Avatar for letmec

i think that there is no dos graphics library in vc++. directx, win api, opengl, allegro, etc. should be used

Member Avatar for Fbody
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403
Member Avatar for AhmedHan

I set this "-masm=intel" and then tried to compile this: [code]void flipIt(void* buffer) { void* b = buffer;// Ukazatel na buffer __asm__ // ASM kód ( "mov ecx, 256*256 \n\t" "mov ebx, b \n\t" "label: \n\t" "mov al, [ebx+0] \n\t" "mov ah, [ebx+2] \n\t" "mov [ebx+2], al \n\t" "mov [ebx+0], …

Member Avatar for fluidDelusions
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1K
Member Avatar for amura97
Member Avatar for typek
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Member Avatar for ultimate_fusion

glaux is a very old library and should substituted by others - glu, glut but if you really want it, try opengl.org if you use it to display spheres, cones etc, you can use quadrics from from glu to load bitmaps, try win32 api (or other library)

Member Avatar for typek
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294
Member Avatar for typek

I'm searching for some resource script editor where can i make menus and dialogs and save it to the *.rc files. Just like one in Visual studio, but free. I found only editors exporting *.res files that are unusable (in Dev-Cpp). Do you use Visual Studio, or something else? Thanks …

Member Avatar for typek
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156

The End.