No one has voted on any posts yet. Votes from other community members are used to determine a member's reputation amongst their peers.
5 Posted Topics
i think that there is no dos graphics library in vc++. directx, win api, opengl, allegro, etc. should be used
I set this "-masm=intel" and then tried to compile this: [code]void flipIt(void* buffer) { void* b = buffer;// Ukazatel na buffer __asm__ // ASM kód ( "mov ecx, 256*256 \n\t" "mov ebx, b \n\t" "label: \n\t" "mov al, [ebx+0] \n\t" "mov ah, [ebx+2] \n\t" "mov [ebx+2], al \n\t" "mov [ebx+0], …
i can see only one error in main function. in dev-cpp it shouldn't be void but int
glaux is a very old library and should substituted by others - glu, glut but if you really want it, try opengl.org if you use it to display spheres, cones etc, you can use quadrics from from glu to load bitmaps, try win32 api (or other library)
I'm searching for some resource script editor where can i make menus and dialogs and save it to the *.rc files. Just like one in Visual studio, but free. I found only editors exporting *.res files that are unusable (in Dev-Cpp). Do you use Visual Studio, or something else? Thanks …
The End.
typek