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Member Avatar for vegaseat

OleLoadPicture is murder on the CPU if you want to display jpeg at a fast rate. Do you know of a function which would not take up so much cpu time. Thanks

Member Avatar for ashutosh_singh
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Member Avatar for maldini

Hi Everyone, My name is Maldini, I'm glad i found this forum, and I hope to soon be able to help others as I know they will help me. maldini

Member Avatar for alloutservice
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Member Avatar for maldini

Hi Does anyone know why the following code causes me a memory leak: [code]HGLOBAL hGlobal = GlobalAlloc( GMEM_FIXED, aJpegSize ); void* p = GlobalLock(hGlobal); memcpy((char *)p,imageptr,aJpegSize); GlobalUnlock(hGlobal); IStream* pStream = NULL; if ( CreateStreamOnHGlobal( hGlobal, TRUE, &pStream ) == S_OK); { if ( aPicture == NULL ) delete aPicture; aPicture …

Member Avatar for maldini
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Member Avatar for maldini

Hi, I am having problems with the StretchDIBits function. The w->length contains the size of the jpeg. And the w->p contains a pointer to the begining of the jpeg data. Nothing displays onto the screen just a white box. Any Help would be really appriciated. [code]HDC dc = BeginPaint( hwnd, …

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Member Avatar for maldini

Hi Guys, I am writting some c++ code. And need to use the directx library to render images to the screen. For those you don't have a CPU speed problem(like I have) you can render jpegs images onto the screen in real time with Ipicture class. However I have a …

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