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It's a bad idea to use SYSTEM PAUSE in code, as it's not efficient. A better way to do it is: [CODE]cin.get;[/CODE] hope this helps somewhat.
Hi I have a question with regards to storing and retrieving a players location in a game. At the moment I'm working on a text based dungeon game, and one of the things I am having trouble implementing is, a way to move between rooms in the game world (I.E. …
I'm creating a text-based rpg and I'm having some trouble... What I would like to do is implement a room type that would store description and among other things, have a navigation system (I.E. GO NORTH). Since I'm using c++, I've gone ahead and created a rooms class.. but that's …
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darksmokepunch