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Member Avatar for Haxifix

So, I wrote this snake game in C++ using SFML 2.0 RC and everything was working perfectly until I tried to implement frame independent movement. I understand how to do it, but I can't seem to make it work with my snake game. If the SCALE define is set to …

Member Avatar for Haxifix
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Member Avatar for Haxifix

I am attempting to learn Assembly (x86 Assembly on Windows using NASM) but am having trouble understanding what this is doing. Can someone please explain line by line what this code is doing? I have commented the lines that I think I know what they do, but I'm not sure. …

Member Avatar for Ancient Dragon
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Member Avatar for Haxifix

My friend and I were making a pac man console game in C++, and we can't seem to get the AI we wrote for our ghosts to work properly [code] #include <iostream> #include <Windows.h> using namespace std; struct Player { int x, y; Player() { x = -1; y = …

Member Avatar for Haxifix
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Member Avatar for darkangel07

I have not been a member for long, but I know for a fact that no one is going to write a program for you if all you give them if the instructions for your assignment. Do exactly what Ancient Dragon has told you to do, and if you encounter …

Member Avatar for tesuji
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Member Avatar for Haxifix

Hey guys, I wrote a TicTacToe program at my friends house in like 10 minutes, so I am sure I can improve some things. Can someone please give me some idea's on either stuff to add or stuff I can improve on (make more efficient). [code]#include <iostream> using namespace std; …

Member Avatar for mrnutty
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164

The End.