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template <class KeyType> Comparable<KeyType> * AvlNode<KeyType>::Insert(Comparable<KeyType> * item, AvlNode<KeyType> * & root, int & change) { // See if the tree is empty if (root == NULL) { // Insert new node here root = new AvlNode<KeyType>(item); change = HEIGHT_CHANGE; return NULL; } // Initialize Comparable<KeyType> * found = NULL; …

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