Posts
 
Reputation
Joined
Last Seen
0 Reputation Points
Unknown Quality Score

No one has voted on any posts yet. Votes from other community members are used to determine a member's reputation amongst their peers.

0 Endorsements
Ranked #4K
~5K People Reached
Favorite Tags

4 Posted Topics

Member Avatar for The_Purple_Mask

After the program passes the following code lines GL.Begin(BeginMode.Quads); { // passing arguments separately, for performance GL.TexCoord2(0, 0); GL.Vertex2(left, top); GL.TexCoord2(0, maxV); GL.Vertex2(left, bottom); GL.TexCoord2(maxU, maxV); GL.Vertex2(right, bottom); GL.TexCoord2(maxU, 0); GL.Vertex2(right, top); } GL.End(); the alpha values of all the verteces in the program become less than 1(everything becomes transperant). …

0
78
Member Avatar for radiat

In your case you can have a boolean which is equal to false if integer and to true if float. But cant you have only 1 function for division? Why do you need two?

Member Avatar for dragon8001
0
4K
Member Avatar for The_Purple_Mask

I am using a priority_queue-s for implementing A* and Dijkstra's algorithm. Is there a point writing my own heap for time optimization? How faster would it be? I read in wikipedia that Fibonacci heap will be the best. Do you agree?

Member Avatar for mike_2000_17
0
295
Member Avatar for The_Purple_Mask

I've tried for some time to make the following code run properly. The problem is in the comparison function of sort(comp). It compares 2 doubles but in some cases it causes the program to crash with the message "Debug Assertion failed! Program: retrace.exe File:c:program files (x86)\microsoft visual studio 10.0\vc\include\algorithm Expression:Invalid …

Member Avatar for Fortran IV
0
213

The End.