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Hi all, I'm using a vector to store x,y,z values for objects to be draw using OpenGL. I manipulate my vector in a function and then pass it to the method which uses it to draw objects. Basically the value at an element is supposed to be '-2' but if …
Hi all, I'm trying to create code which manipulates data within a vector. The vector contains floating points which store consecutive 3D values. For example element 1 stores object 1 x coords, element 2 - object 1 y coords, element 3 - object 1 z coords, element 4 object 2 …
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