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Member Avatar for meetjatin88

Hello Everyone , Can some one please tell me what is wrong in my program. This is basically a program to insert a new node in a binary search tree. The thing is that my insert function is working correctly and the node is getting inserted which i am verifying …

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Member Avatar for meetjatin88

which one should be preferable from the following two nested for loops: 1. for(i=0;i<100;++i) { for(k=0;k<10000;++k) { <lines of code> } } 2. for(k=0;k<10000;++k) { for(i=0;i<100;++i) { <lines of code> } } why?

Member Avatar for mike_2000_17
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Member Avatar for meetjatin88

Hello Everyone i am trying to write a program for printing all the combinations of a string.I do not want any help regarding the algorithm but i need help figuring out why this program is giving the error message "First-chance exception at 0x761bc41f in word.exe: Microsoft C++ exception: std::out_of_range at …

Member Avatar for meetjatin88
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Member Avatar for meetjatin88

#include <stdio.h> #include <ctype.h> #include <stdlib.h> #include<conio.h> #include<iostream> struct list { int data; struct list *next; }*L; //function declaration: void create(int data,struct list **head); void print(struct list **head); int main() { //list *L; int data =10; for(int i=0;i<3;i++) { //struct list *pList = NULL; create(data++,&L); print(&L); getch(); } } void …

Member Avatar for Member #920939
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Member Avatar for meetjatin88

Hi All, I have a doubt regarding SDL programming. Can some one please help me how can i subdivide a Image lets say into 4 parts and then store them in SDL_Surface array. I intend to animate later using these subdivided images by using SDL_BlitSurface function. I am new to …

Member Avatar for rosiebell
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Member Avatar for meetjatin88

Hi Everyone, I am Actually trying to make a simple C++ game in which some random alphabets will fall down and when we press one of those random alphabets keys the aphabet should disappear. The problem that i am facing in making this code is that when i am using …

Member Avatar for deceptikon
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The End.