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Hey guys, I am making a simple c++ compiler with Visual Studio 2010, but I am stuck on the converting it to assembly bit(with c++ coding). What I am trying to do is convert the code they type(in a cpp file) to assembly, then translate it to machine code etc. …
Try D3DXMatrixRotationY, it works for me, or D3DXMatrixRotationAxis, if u don't want rotation on rotAxis then put angle 0.0f, hope this helps.
Try declaring your HWND out of any functions or classes so everything can access it and in your class instead of HDC hdc, call HDC hdc = GetDC(hWnd); Hope that helps.
The End.
Huston