Our Game Development forum is the place for Q&A-style discussions related to algorithm design, physics and math theory that are directly related to game development, in addition to techniques implementing sound and graphics libraries.

257 Solved Topics

Remove Filter
Member Avatar for
Member Avatar for MasterHacker110

I have been using Game Maker for a few months now but want to go a bit more advance. Where can i get some nice looking textures? Oh and if you know a profesional, rather easy to use, free game engine. Please list it and where i can download it. …

Game Development graphics
Member Avatar for Tarık Can
0
249
Member Avatar for humblepi3

Repo: https://github.com/Charles-CarM/Battleship I am currently building my battleship console application in C#. I have prior experience building projects with Vanilla JS and in React. I went through a tutorial on C# and could grasp most of the concepts pretty well. I have jumped into project building because I know this …

Game Development .net:c#
Member Avatar for humblepi3
0
321
Member Avatar for venanciodayao18

how do i see the youtube aglorythm?. i dont know how i see it.

Game Development algorithm-pseudocode
Member Avatar for Dani
0
276
Member Avatar for bj76407

Hey guys and gals, any ideas on gaming laptops with good cooling system. Mine just melted ... :/

Game Development gaming laptop
Member Avatar for redapplelearn
1
573
Member Avatar for Onion13

I kind of figured out how to put a pause in my 2d game when the player shoots. The problem is that when the player shoots once, the game will continue to shoot continously, even after the player has stopped shooting. Can someone please help me? void Bullet()//draws the players …

Game Development .net:c# gaming
Member Avatar for Onion13
0
217
Member Avatar for Onion13

Learning C# and I am working on a C# scrolling shooting game. The game works so far but when the player finishes a level, I want the enemies to appear on the far right of the screen and the player on the left of the screen. When the level is …

Game Development .net:c#
Member Avatar for Onion13
0
340
Member Avatar for mangle200

hello ive been trying to get a sound file to play once i press a button in a situation using winsound but i am unable to get the audio to play here is the code i have import winsound import tkinter as tk from functools import partial # a quick …

Game Development audio python:tkinter
Member Avatar for rproffitt
0
446
Member Avatar for Gilbertsilva123

which code can i use to make enemy shoot at the player non stop and when the bullet catches the player the health decreases any kind of help i appreciate - pygame

Game Development python:pygame
Member Avatar for Gilbertsilva123
0
207
Member Avatar for pato wlmc

Well, right now i'm following a tutorial on game making for c++, but is this really the best programming language for video games? Also i'd like to know if can recommend me a book ( i've seen some book on amazon but i don't really know wich one to choose …

Game Development c++ gaming
Member Avatar for Reverend Jim
0
10K
Member Avatar for MrCapuchino

Hello, I'm writting a program to create a "Snake Game" in C#. What I want to do, is to constantly call the FOrm Paint Event Method to draw the snake and fruits in the form. I added a Timer that will call the Paint Event Method every 100ms. The thing …

Game Development .net:c# linked-list
Member Avatar for ddanbe
0
1K
Member Avatar for DeanMSands3

Test Driven Development is something I explored at my last firmware job. I'm interested in trying it while developing a game-engine. Has anyone else here tried this and what has your experience been.

Game Development gaming python
Member Avatar for rproffitt
0
437
Member Avatar for _1_28

**NOTE: I do relize this question was answered, but not meeting what I wanted to know. ** Sorry if this in the wrong area or something, I am really new to daniweb :3 So I am 12 and quite interested in game development and computers in general. If you guys …

Game Development c++ gaming
Member Avatar for Reverend Jim
0
431
Member Avatar for Member #1127230

Hi, everyone. I want to create a RISK-style game in C++ with decent graphics, of course. I would like to create a map with countries as buttons [I know that this is possible in java through extensions but I want to do this in c++] Could anyone please help me …

Game Development c++ gaming
Member Avatar for Member #1127230
0
218
Member Avatar for rhys_2

Hi, i have been making a maze game in pygame. I have made every level and have them all in different folders so i can find them easily. I have been trying to make a menu for the game where you are able to pick any level and play it. …

Game Development python:pygame
0
159
Member Avatar for Tycellent

Hey everyone, In addition to... Lazy Foo's Tutorial http://lazyfoo.net/tutorials/SDL/index.php "SDL Game Development" - Shaun Mitchell book are there any other recommended resources (does not have to be SDL) people could suggest? I've already created a console-based text adventure game and am really interested in expanding it into a text-adventure game …

Game Development c++
Member Avatar for wafa_1
0
323
Member Avatar for fallout4player

ok so, I'm using unity5 and I have got my terrain and spooky forest. the lighting is ok its just that if I drag the FOG script to the first-person prefab and press play it doesn't work. it does distance fog not real-time moving fog in front of the camera. …

Game Development gaming
Member Avatar for fallout4player
0
311
Member Avatar for fallout4player

the game unturned is running with low fps. I have a late 2011 MacBook pro. 2.4ghz cpu i5. intel hd 3000, 512mb. with bloom and light shafts I'm getting about 29fps. when I turn up the detail distance it drops to 6fps. clearly 2.4ghz is fast enough not to do …

Game Development gaming video
Member Avatar for rproffitt
0
448
Member Avatar for IconiCxPimp

This is my code. I am learning this through the microsoft C# for absolute beginners book. I am on chapter 8 on the final soccer program and have no errors. The only problem I have is when I run it. I get $exception {Index was outside the bounds of the …

Game Development .net:c# data-structure gaming
Member Avatar for IconiCxPimp
0
380
Member Avatar for centenond

So i have 2 players on screen and a player send a attack, what i want is that if x,y are different of x,y destPos move only diagonal towards the destination position. if just x is different well move x only, same with y. I know i have to some …

Game Development java
Member Avatar for JamesCherrill
0
141
Member Avatar for centenond

So im doing a MMO, wich will have a lot of entities, monsters, players etc .. So i want opinions from you experts, wich a aproch should i go for... create the entity when its near the view port so that the game dnt struggle updating each entity or will …

Game Development java
Member Avatar for centenond
0
180
Member Avatar for Tcll

so I've been working with alot of common interfaces and the typical layout for this data seems to follow: - LRS (Loc, Rot, Scale) >( calculated to )> 3x4 transform matrix (Parent Relation) - 3x4 local-bind matrix (Parent relation) - 3x4 inverse-bind matrix (Inverse-World Relation) the most important matrix is …

Game Development matrix-multiplication
Member Avatar for rubberman
0
407
Member Avatar for binaryjc

**BREAKOUT GAME IN OPENGL** code is in C. Use the 's' and 'd' to move the paddle. Bounce the ball off the paddle to keep it from falling off the bottom of the screen. Break all the bricks to win. So far the program is running. but the right brick …

Game Development gaming opengl
Member Avatar for pr@j@kt@
0
2K
Member Avatar for Fenrir370

so i have a class assignment to link all our game files, im trying to load a "lose.swf" after the car crashes. our teacher only gave us this line of code to use and i cant seem to figure out how to get the MovieClip(stage.getChildAt(0)).loadThisScreen("lose.swf"); part to work properly ( …

Game Development adobe:actionscript adobe:flash
0
153
Member Avatar for KushMishra

Hello All, I am just a newbie trying to explore areas into game developement using .Net (may be XNA studio) though I am not familier with the same. Could you please suggest some tutorials, ebooks for this so that I can start as a beginner and then later on, may …

Game Development .net:c#
Member Avatar for janissantony
0
276
Member Avatar for Member #1102227

Good second programming language or a second programming languages to learn at once?

Game Development javascript python
Member Avatar for janissantony
-1
256
Member Avatar for HuePig

Hi, I have a rock object. Right now all it does is fall from the sky. I made 10 of them and put it in a `std::vector<rocks*> rock_v`. The rocks have random x position but start at the same height. I generate the rocks like this: for(int i = 0; …

Game Development c++
Member Avatar for HuePig
0
802
Member Avatar for Xecantur

Having a hard time trying to wrap my head around why my grid system fails, I'm assuming my train of thought is stuck at the moment(akin to writers block). My understanding of grids is while the current cell isn't the last one in the column/row(w/e is horizontal) /*do stuff*/ then …

Game Development c++ gaming
Member Avatar for Xecantur
0
349
Member Avatar for CJMW

So I recently accepted the challange of programming a simple top down style rpg in a week. Progress was going well until I decided to add a custom GUI. Its all very simple for the moment, but I have run into a little bit of a pickle... I have a …

Game Development .net:c# user-interface:gui
Member Avatar for CJMW
0
217
Member Avatar for Jack_9

I honestly think that the python programming language will take over other languages such as c# and maybe even c++. Why do I say this? Because a python interpreter can easily be embedded in the game. I have also written an engine to make python as fast as C++ (true …

Game Development python
Member Avatar for Member #46692
0
434
Member Avatar for Sarkurd

Hi after some months learing basics of C++, today i started by creating a simple game but i have problem two problems 1- `checkwin()` doesn't work properly 2- the code goes glitchy if i press Enter before choosing a block sorry for my english #include <iostream> using namespace std; char …

Game Development c++
0
170
Member Avatar for Member #956681

Like for example a person had a Intel Core i7 processor, with 4 TB HD, 64 GB Memory, Nvidia and AMD graphics cards that cost almost 13k. And Uses Windows 7 64 Bit. Can they turn down the graphics of the game and make the atompshere more darker and like …

Game Development gaming video
Member Avatar for Member #956681
0
277
Member Avatar for hapiscrap
Member Avatar for hapiscrap
0
216
Member Avatar for Doogledude123

I am trying to determine collision in a 2D Side Scroller environment using Rectangles. However, the way most people do it is to get the bounds of the Tile. I do not use Tile's in this case, I am just drawing Simple Full Colored Rectangles using Graphics2D. `g.drawRect(int x, int …

Game Development java
Member Avatar for jwenting
0
510
Member Avatar for Vikram Sehgal

Hello, so i am making a shooter game, and i want the asteroids or '@' to spawn randomly along the y axis and fall down (- y axis per second) compiler:- codeblocks os:- win 7 thanks.

Game Development c++
Member Avatar for Vikram Sehgal
0
356
Member Avatar for IdiotProgrammer

Hello! :) It's my first time here. I don't know why GLSL is better to Nvidia Cg! :( I'm working on skeletal animation in GPU. With Nvidia Cg it's just fine, but when I try to use GLSL, just don't work! I'm using a Nvidia card in my new computer. …

Game Development gaming opengl
Member Avatar for IdiotProgrammer
0
486
Member Avatar for Member #1102227

I want to start game developing but I need help choosing what programming language to learn. I already tryed Lua,Java,C++ but not Rudy and Python... So here is my question, I need the pros and cons on Ruby and Python and your recommendation. I need something I feel comfortable with.

Game Development python ruby
Member Avatar for jwenting
0
528
Member Avatar for Member #1102227

Is it good for RPG games Shooters... What is Python good for making?

Game Development python
Member Avatar for Member #1102227
0
222
Member Avatar for CJMW

So im making a simple RPG using c# and xna. For collision, i am using a text file that contains data about whether a tile is passable or not. I iterate through them and create rectangles based on the position of the 'bad' tile in the text file. I then …

Game Development .net:c#
Member Avatar for CJMW
0
361
Member Avatar for CJMW

So im posting this here and not under game development because this is more of a problem solving question, not directly game related. Im making a simple RPG using xna. Im currently working on collision detection, however running into difficulty. I can successfully check for a collision between the player …

Game Development .net:c#
Member Avatar for CJMW
0
359
Member Avatar for CJMW

So i'm making an rpg game in xna. I can move my player around the screen, however it can also move off the screen. How can I implament a simple camera that will follow the player and prevent them from moving off of the screen? I only need it to …

Game Development .net:c#
Member Avatar for CJMW
0
477
Member Avatar for CJMW

So, Im making a game in c# using Xna. I have a function that will read a text file and display a map on screen, using numbers in the file as texture references. The file is a integer multidimensional array. I have another file which is used to set collision …

Game Development .net:c#
Member Avatar for CJMW
0
545
Member Avatar for CJMW

SO im writing a simple map editor using c# and xna. Ive just finished with xml serilization, but when i compile i get the following error: "Unable to generate a temporary class (result=1). error CS0016: Could not write to output file 'c:\Users\Chris\AppData\Local\Temp\1vw3tjxm.dll' -- 'Access is denied. ", what does this …

Game Development .net:c#
0
239
Member Avatar for Mallika_P

Hi., Can we share an image from photo library in ipad through addthis sdk facebook or twitter sharing?

0
165
Member Avatar for Matthew kun
Member Avatar for torrm

Hello all, I apoligise if this is the incorrect forum but it seemed to be most relevant. Basically I am doing some statistical analysis on game data using standard deviation and upon analysing the data I seem to have forgotten how to work out my percentages so here is to …

Game Development mathematics:statistics
Member Avatar for torrm
0
257
Member Avatar for codetoeternity

hello dear members, i am a student of bachelors degree in computer science and finally i have to choose and develop a project as my final project. i am planning to replicate a game, like jetpack joyride (as i am seeking a career in game programming). i think i have …

Game Development .net:c# c++
Member Avatar for jwenting
0
3K
Member Avatar for codetoeternity

hello daniweb members, i am new here, and im a student and willing to take game development as a career, i have spent 3 years out my 4years bachelors degree in computer science so i am a student yet. i just wanna ask the experts if i will be able …

Game Development c++ career
Member Avatar for jwenting
0
268
Member Avatar for aVar++

I have created a game where the player moves a character around the screen but if a ball hits them then they lose the game however I'm stuck with the part where the ball collides with the player as it simply doesnt work. Here is my code: // Imported libaries …

Game Development .net:c#
Member Avatar for aVar++
0
261
Member Avatar for Chinney

Hi, i am looking to go into game programming and would love for it to go into a career, i have already started learning Java through YouTube and i am enjoying learning the language. However, im starting to see the light and thinking maybe i should start learning C++ before …

Game Development c++ career java
Member Avatar for jayshri.shah.10
0
303
Member Avatar for nchy13

HI, I am trying to set the consecutive pixels to a specific color so as to obtain a line. Though, I know there is a built in function for drawing the line, but I am interested to do it without using any GL primitive. This is the display function as …

Game Development opengl
0
193

The End.