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If you like to pack it effectively (but not without some penalty as warned by Ancient Dragon), you could use a bitset structure like struct my_packed_data { int32 my_3_byte_int : 24, rest_for_other_scrap : 8; } You could mix your 3-byte-int with other such constructs into a compact struct. On access, …
The position comes in as pixels. ScreenToClient does shifting only, not scaling. What you describe looks like some SCALING of the coordinates. Maybe you take a closer look at your code for any scaling operations that might be in effect?
First you should get an overview of what is best suited to your problem! As you write about an "ONLINE" (!) project and about yourself having "BASIC" (!) knowledge of C++, it seems that PHP would be a much better approach for you. It IS basically a C type language, …
[url]http://www.google.com/search?hl=en&q=cpp+math+pow&btnG=Search[/url] [url]http://en.wikipedia.org/wiki/Power[/url] -> [url]http://en.wikipedia.org/wiki/Exponentiation[/url]
Hallo, i stumbled over a curious behavior today, which i never saw in more than 15 years of usage of cpp compilers: The following gets compiled without any error message by gpp 3.4.5 (from mingw, included in devcpp), where i normally would seriously expect an error message: [code]sometype funcname(sometype somearg) …
[QUOTE=richasr1;575159][CODE]void __fastcall TStackBuild::StackA(void)[/CODE][/QUOTE] ...is a member function of TStackBuild. The statement... [QUOTE=richasr1;575159][CODE]TStackBuild* StackA();[/CODE][/QUOTE] ...is a declaration of a variable of type "TStackBuild*" with name "StackA" and a default constructor (wich is empty for pointers). It seems, that the compiler is compiling the right thing: Nothings has to happen by this …
Why in the world do you actually MAKE the member private if you INTEND to change it from elsewhere?!
[QUOTE=wakeup;574891]"0.58" ... atof ... 0.57999999999999996 Do you know why?[/QUOTE] The decimal system is not the dual system. Try to express 0.58 as a quotient of two integer numbers with the denominator being a power of two! (58/100 = 29/50 = 29 / (5*5*2) -> Is there a way to multiply …
[QUOTE=LindaWiklund;575166]"9999 00 00 CC 03 00 CC 00 00 'xxx'"[/QUOTE] Well: As you have typed it, there is only a single whitespace after "9999". Does this matter? [QUOTE=LindaWiklund;575166]"\\s{3,}\'"[/QUOTE] Hmmm, 3 Whitespaces? And a single "'"? That's not what your text looks like. Possibly mistakes?
Introduction: I already tried to post this on the dev-c++ - forum at sourceforge, but didn't check for the far too low frequency at that forum (about two questions per week). Thus i tried t find a better visited one and found this here. I use: Dev-C++ 4.9.9.2 Windows XP/SP2 …
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