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8 Posted Topics
Mine wasn't even "real" programming at first. Around 2004 I was obsessed with Counter-Strike 1.6, and the first thing I wrote was a pile of config scripts: aliases chained together for buy binds, a jump-throw, a net graph toggle. It taught me state without me realising, an alias that rebinds …
Nice series. One thing worth pointing out for anyone following along on older hardware: the vector example works on the UNO R4 because it's an ARM board (Renesas RA4M1) and the toolchain ships a proper C++ standard library. On the classic UNO R3 / Nano (AVR), avr-gcc has no STL …
From the hobbyist side: on my own small projects (mostly small C/C++ games) I've settled on git, CMake, one formatter and one debugger, and that's it. Every time I added a tool because a tutorial used it, I spent the weekend configuring it instead of writing code. The rule I …
Like Jim says, the exact error would help, but nine times out of ten with console snake games and windows.h it's one of these: 1. You're not on Windows, or not using a Windows compiler. windows.h only exists with MSVC or MinGW on Windows. Online compilers (onlinegdb, replit and so …
Wow, this thread takes me back to the CS 1.6 days. Funny thing is, community bots like PODBot were already doing a pretty decent job back then, and Turtle Rock brought official bots to Condition Zero in 2004. If you're still interested in building something like this, I'd start with …
Funny how this old thread still shows up when searching for Counter-Strike on Intel graphics. Things are pretty different with CS2 now. CS2 requires at least a 4-thread CPU, 8GB RAM and a DX11 GPU with 1GB VRAM. So forget about running it on the old GMA X3000. Modern integrated …
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[QUOTE=bar457;1310648]I am running XP Prof SP3 and Office 2003 In Outlook mail, I am plagued with commands hanging with egg timer icon showing. If I leave it sometimes for up to 4-5 minutes it will complete, but on the next command it hangs again. Eventually if left for some time, …
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