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Would be really fun if we could maybe have some game programming challenges posted here on a weekly basis. This could help adventuring programmers solve their problems by reading past challenges or even expanding their knowledge by solving these challenges. But we first need to set up a structure. In …
There's a pretty decent list of game development books on GameDev. Here's the link: [url]http://www.gamedev.net/columns/books/[/url]
Please don't use such vibrant colors... lol. Haven't tested the code but I think this should work... [CODE] #include <iostream> #include <fstream> #include <string> using namespace std; int main() { ifstream myfile("example.txt"); wstring line; if (myfile.is_open()) { while (! myfile.eof() ) { getline(myfile,line); wcout << line << endl; } myfile.close(); …
Well... what are you waiting for? I'm curious! Post away! :D
I've messed around with Blender a couple times before, but never used the game engine. I found an interesting tutorial in the BlenderWiki about the basics of the [URL="http://wiki.blender.org/index.php/BSoD/Introduction_to_the_Game_Engine/The_basics_of_the_Blender_GE"]Blender Game Engine[/URL], check it out.
Once the object is copied to the vector the pointer isn't updated. If I use a copy constructor to fix this problem I get awkward results. Could anyone please help me find a solution? Thanks in advance. [code=C++] #include <iostream> #include <vector> using namespace std; typedef struct { void *map; …
I don't know much about Cocoa, other than it uses Quartz which is mainly used for windowing and simple 2d graphics. I would only use it for applications and not games. I recommend you use OpenGL if you plan on making those [I]awesome[/I] games. Personal Conclusion: C++ /w OpenGL for …
I recommend you check out [URL="http://www.daniweb.com/tutorials/tutorial71858.html"]this[/URL] thread I found by doing a [I]simple[/I] search. Hope it helps!
Name: Giancarlo Nickname: NekoGrafico Height: 5'11'' Weight: 145 Hair: Light Brown Eyes: Hazel Location: Puerto Rico Age: 17 Hobbies: Listening to music, going out with my friends, making new friends, game programming, graphic design, anime, DDR Fav Music: Industrial, Trip-Hop, Power Metal, Experimental Rock, Neo-Classical Education: Studying Computer Science Work: …
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