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I noticed this thread and couldn't help wondering why noone used the rather simple algorithm used below. I program in C++Builder so you may need to adapt the code if you want to use it elsewhere. I have a form with an Edit box for input, a button to start …
Hi, I've spent two years writing a maths teaching program and I need to protect it before I can get people to evaluate it or sell copies to schools. I'm hoping there will be posts on this forum with some advice. There are several products that I can purchase or …
[QUOTE=pcgamer2008;1536571]Hello World ! I want to move a rectangle from going one point to another point in openGl. I am reaching the position but movement is so fast when I execute the program..it already in reached state. how to add delay so that I can see moving rectangle.[/QUOTE] Try moving …
You can improve your code by using an exact conversion instead of the approximate one that you have used. [code] m = f/3.28; // This is an approximate conversion. m = f*0.3048; // This is an exact conversion. [/code]
In a concave quadrilateral one and only one of the internal angles is greater than 180°. The triangle containing this area needs to be treated as negative. When you sum the areas of the two triangles the total area of the quadrilateral will be correct.
I've written a Pythagorean Number generator in C++Builder that could be adapted to other environments. It uses an Edit box to accept the maximum length for the adjacent and opposite sides. It uses a second Edit box where you can input an angle for when you want your Pythagorean triplets …
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Foamgum