Our Game Development forum is the place for Q&A-style discussions related to algorithm design, physics and math theory that are directly related to game development, in addition to techniques implementing sound and graphics libraries.

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Member Avatar for loken

I wanted to start my own game. I have experience developing in C, C++ and Java. I also have tried out Python and currently I am learning OpenGL. I would like to know if there are preferrable programming languages that are suited best when it comes to game programming. Thanks …

Game Development c c++ java opengl python
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Hello everyone I know that my question may be asked before by many people I want to start learning programming games. Have knowledge of the language C, C ++, C-Sharp, and a little Java. Since considerable length of time and I want to start in this field programming games and …

Game Development .net:c# c c++
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2014 was not a good year for Microsoft, with the Xbox Live network being disrupted at both ends of December by [Lizard Squad DDoS attacks](https://www.daniweb.com/software-development/game-development/news/488412/lizard-squad-claims-responsibility-for-taking-down-xbox-live-today) and then as the year was finally coming to an end a different hacking collective dropped another bomb onto Xbox. A posting on Twitter simply …

Game Development gaming microsoft
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tl;dr: I want to write a program to generate 2D graphics for a Metroidvania. I need to make art for my 2D platformer. I need it to layer well within a parallax engine. I need the tiles to blend well with their neighbors. But... I have the artistic skills of …

Game Development python
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:eek: Hi this is a simple game i made. its a 2D mario style game project file is Dev C++. I'm new to posting so i hope i did this right and i hope you like it. Any question e-mail me at <<email snipped (read the rules)>> or contact me …

Game Development c++ email
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hi below is a switch case that is suppose to go to the next "hep" # and show a message... so if hep is 0 it shows one message, if hep is 1 it shows another, etc. I have it showing a message for 0, and 1, but it ALSO …

Game Development c++
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A group describing itself as "DDoS kings" who "just want to watch the world burn" has claimed responsibility for taking the Microsoft Xbox Live network down for an hour or two earlier today. The [Lizard Squad](https://twitter.com/LizardPatrol), posting from a Twitter account called LizardPatrol, published a message warning that "Microsoft will …

Game Development cybersecurity gaming
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Member Avatar for KushMishra

Hello All, I am just a newbie trying to explore areas into game developement using .Net (may be XNA studio) though I am not familier with the same. Could you please suggest some tutorials, ebooks for this so that I can start as a beginner and then later on, may …

Game Development .net:c#
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Member Avatar for Moaid

hello im sort of new to game development and i want to know how to make my own 3d models i searched online and found alot of tools to use such as blender ,maya ,3ds max ... etc , but i dont which one to learn . Im using unity …

Game Development gaming
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hello everyone this is my first offical post lol i just wanted to know the requirements of being a programmer in todays gaming industry. i want to get as much information as possible before making a descison regarding my future. here are a list of things im intrested in.if you …

Game Development .net:c# c gaming
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Good second programming language or a second programming languages to learn at once?

Game Development javascript python
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Hi, I have a rock class, I use that class to generate multiple rock objects that are then put in a vector. The problem I'm having is that when a rock is generated the whole game slows down making it laggy/choppy. Right now my rock is loaded from file: `rock.loadFromFile("image/rock.png")`; …

Game Development c++ graphics:image
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Hi, I have a rock object. Right now all it does is fall from the sky. I made 10 of them and put it in a `std::vector<rocks*> rock_v`. The rocks have random x position but start at the same height. I generate the rocks like this: for(int i = 0; …

Game Development c++
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Member Avatar for nufftalon

Was look for a good unity game tutorial for doing a temple run kind of game, I wanted to learn this just for my own interest essentially not to make another endless runner clone. C# scripting preferred. What I don't understand is if you have a vehicle on a track …

Game Development .net:c#
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Member Avatar for DeanMSands3

I'm struggling with a side-scroller platformer game engine I'm working on. I want to provide Actors (primarily monsters) with state machines to follow, but I'm worried about how best to implement them. Right now, Actors extend Entities (I'm still torn on whether passive Entities like items/scenery should have states) and …

Game Development python
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Member Avatar for BibhutiAlmighty

Hello, I am trying to make a snake game in c#. Until now i have got a 'Red pictureBox' which moves according to the keys pressed and a Score Label. Now i want to add the score when the "red PictureBox" collides with another pictureBox. ---------------------------------------- I tried something like …

Game Development .net:c#
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Member Avatar for hapiscrap

I am drawing image in GIMP and was wondering if the pixels can be moved without moving the whole layer, I just want to move a set of pixels lower on the layer.

Game Development
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Member Avatar for Sadiiiiiiiiee

hi i need help with my class assignment we're suppose to create a 4*5 grid, two player and three enemies. the grid is made up of coordinates and i am not allowed to use arrays. To start the game the players must enter their names and then go to (0,0). …

Game Development c
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I accidentally posted a lower version of the game that had more flaws, and a few less features. This one has a few more minor bugs fixed, and a power attack instead of a normal attack.

Game Development gaming
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Member Avatar for Biohazardes

Hello everyone, I'm a first year (just finished) software engineer student and i am looking to start making my first game, nothing that complex ofcourse it is meant as a learning experience, however i am incapable of finding any proper tutorials on the use of say OpenGL or DirectX. All …

Game Development opengl
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Member Avatar for Xecantur

Having a hard time trying to wrap my head around why my grid system fails, I'm assuming my train of thought is stuck at the moment(akin to writers block). My understanding of grids is while the current cell isn't the last one in the column/row(w/e is horizontal) /*do stuff*/ then …

Game Development c++ gaming
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Member Avatar for Member #956681

Note: This question is not towards piracy, only want to learn more about game engines etc & game developing. Like downloaded meaning free ware aka free source. How were they designed like for Example RenderWare is a famous game engine used to create Manhunt, Grand Theft Auto 3, Grand Theft …

Game Development video
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Member Avatar for Jack_9

I honestly think that the python programming language will take over other languages such as c# and maybe even c++. Why do I say this? Because a python interpreter can easily be embedded in the game. I have also written an engine to make python as fast as C++ (true …

Game Development python
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Member Avatar for CJMW

So I recently accepted the challange of programming a simple top down style rpg in a week. Progress was going well until I decided to add a custom GUI. Its all very simple for the moment, but I have run into a little bit of a pickle... I have a …

Game Development .net:c# user-interface:gui
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i want to know which is the best language for the game programming?

Game Development c++ gaming python
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Member Avatar for Will_5

**I genuinely hope this is the right place to post this question.** Anyways, I play video games alot and I really like them (I know playing video games won't help me make them ) But as I play them I keep on getting the urge to create my own video …

Game Development javascript python
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Member Avatar for Tobias2189

I want to develope games as an indie dev. But I'm really lost in this giant sea of programming languages and terms I don't really understand. I've sorta used programs like GameMaker & ClickTeam Fusion 2.5. I was terrible with GameMaker and never touched the GM Language. I've done a …

Game Development python
Member Avatar for Hiroshe
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Member Avatar for ChrisP-C++

**Question 1:** I want to create a save file for a game im creating in C++ problem is i can only use the vanilla headers in dev-cpp (which spawns another question id like to have answered/suggestions), my main problem id like to get past, is how the easiest format/way of …

Game Development c c++
Member Avatar for ChrisP-C++
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Member Avatar for Danieldorn1797

Ok so the last couple of days i have been atempting to make a voxel engine for a cube world, i am intermediate in c++ and beyond the basics in opengl, i have a basic thought as to how the engine will fucnction. the Engine: - programmed in c++ - …

Game Development c++ opengl
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Member Avatar for Member #956681

Like for example a person had a Intel Core i7 processor, with 4 TB HD, 64 GB Memory, Nvidia and AMD graphics cards that cost almost 13k. And Uses Windows 7 64 Bit. Can they turn down the graphics of the game and make the atompshere more darker and like …

Game Development gaming video
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Member Avatar for Sarkurd

Hi after some months learing basics of C++, today i started by creating a simple game but i have problem two problems 1- `checkwin()` doesn't work properly 2- the code goes glitchy if i press Enter before choosing a block sorry for my english #include <iostream> using namespace std; char …

Game Development c++
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Member Avatar for jkhippie

Hi, all. I'm have a class EnemyController with a function Spawn(...) that instantiates a new object of the appropriate type. I want to call Spawn from somewhere like my TileMap class to create a new Enemy in my tile collision method. Here's what I have so far... class EnemyController { …

Game Development c++
Member Avatar for jkhippie
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Member Avatar for Vikram Sehgal

So i have a code for a menu and i am facing some problem.. code:- do { ch = getch(); switch(ch) { case 'W': case 'w': system("CLS"); cout<<" MOD v1.0\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"; cout << " --> PLAY\n\n"; cout<<" HELP\n\n"; cout<<" EXIT\n\n"; break; case 'E': case 'e': system("CLS"); cout<<" MOD v1.0\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"; cout << …

Game Development c++ gaming
Member Avatar for jkhippie
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Member Avatar for Member #1105902

Hey guys I'm finishing off a project for an assignment and have run into an error I can't resolve. Here is a link to a video showing the error... https://www.dropbox.com/s/25ajb0mc5p4a3a9/Tilemap%20Error.mov The class throwing the error has been working in other projects or so I thought, but has been modified a …

Game Development algorithm-pseudocode gaming
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Member Avatar for VertexF3

Hello guys :) I hope you are well. I have a problem, I am trying to build a 2D platformer and I am stuck when it comes to building the levels. I found a tutorial on how to build a tiling engine and I just got completely confussed. I am …

Game Development c++
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Member Avatar for Daemon_CC

Need a proper development model for a Car Racing Game.Can any one provide it....

Game Development
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Member Avatar for ogsirus

Hi All, I have a game which I'm implementing parallax scrolling which is currently looping infinite. Is there a way I can pause the loop for x amount of time, or even stop the loop completely after x amount of time. Here a bit of my code so far: public …

Game Development .net:c#
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Member Avatar for Nimerion

Hey guys and girls, I have to code 3D water, and I can't think of an Idea. I'm currently using Unity and reading stuff for meshes in Unity and to be honest, I'm not getting anywhere far with the Unity mesh architecture, but I'll get there... (ASAP) So my problem …

Game Development gaming graphics
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Member Avatar for Doogledude123

I am trying to determine collision in a 2D Side Scroller environment using Rectangles. However, the way most people do it is to get the bounds of the Tile. I do not use Tile's in this case, I am just drawing Simple Full Colored Rectangles using Graphics2D. `g.drawRect(int x, int …

Game Development java
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Hi friends..! Need little help here to choose a language to code my 2nd year project assignment. We are given to develop a 'Tank game' which will ultimately play over a network. maximum four players can join the game, there is a server application runnig on a server machine and …

Game Development gaming java python
Member Avatar for rozermartin28
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Member Avatar for seankleyn

I want to start programming PC Games that use lots of graphics. Which Programming language or languages are best suited for computer graphics programming and WHY?:)

Game Development c++ python
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Member Avatar for IdiotProgrammer

Hello! :) It's my first time here. I don't know why GLSL is better to Nvidia Cg! :( I'm working on skeletal animation in GPU. With Nvidia Cg it's just fine, but when I try to use GLSL, just don't work! I'm using a Nvidia card in my new computer. …

Game Development gaming opengl
Member Avatar for IdiotProgrammer
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Member Avatar for Vikram Sehgal

Hello, so i am making a shooter game, and i want the asteroids or '@' to spawn randomly along the y axis and fall down (- y axis per second) compiler:- codeblocks os:- win 7 thanks.

Game Development c++
Member Avatar for Vikram Sehgal
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Member Avatar for Member #1021832

Hi everyone, I am a first year computer-science major and in our software engineering module we have been assigned to make a game(I have never built one before other than a tic-tac toe game that I made to waste time on). We are going to use a game building kit/platform …

Game Development mac-software:ios
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i'm found this piece of code on internet about how to load multi texture in opengl es 2.0: // // Book: OpenGL(R) ES 2.0 Programming Guide // Authors: Aaftab Munshi, Dan Ginsburg, Dave Shreiner // ISBN-10: 0321502795 // ISBN-13: 9780321502797 // Publisher: Addison-Wesley Professional // URLs: http://safari.informit.com/9780321563835 // http://www.opengles-book.com // …

Game Development opengl
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Member Avatar for sabin_silwal

how can we make a background in c++ ..

Game Development c++
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Member Avatar for skorm909

I have a c++ game that i made and i was wondering how i would make it so that i could add graphics, or just use the same basic concept of the game and just put those into a fresh game that i make with graphics. well my question is …

Game Development c++ gaming
Member Avatar for BogdanCov
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Member Avatar for albu.sorin.calin

Hello, I'm developing an application in Unity/C#, a social application, where you can meet friends, post messages, chat, and so on. I'm not calling this a "game" because I intend this to be something where you don't need to shoot, or destroy, or earn money, or all other game stuff. …

Game Development .net:c# google:android
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The End.