Our Game Development forum is the place for Q&A-style discussions related to algorithm design, physics and math theory that are directly related to game development, in addition to techniques implementing sound and graphics libraries.

1,218 Recommended Topics

Remove Filter
Member Avatar for
Member Avatar for AJG

Hi everyone, I'm new to Java and a relative newbie when it comes to programming in general. I've been learning a bit from some Youtube tutorials dealing with Java basics. They've been very helpful and I've been able to create a basic game setup with my new knowledge, with a …

Game Development java
Member Avatar for AJG
0
316
Member Avatar for gunbuster363

Hi all, I have been started to learn game programming for some weeks. I want to make a simple 2d game first, as a start off. but I come across some trouble~they are: I tried C++: allegro : maybe too primitive and old? Irrlicht: 3d rendering concept too complex for …

Game Development c++ python
Member Avatar for maninaction
0
220
Member Avatar for evilguyme

Hey guys! i just started using SDL engine to make a 2d game . This is the code ive got so far, you can view it online on googledocs via this link: [URL="https://docs.google.com/document/d/1S1upv5FxT3TvZsvhaZ1nFb39aUz-AVl7MhqP8zSZ4DM/edit?hl=en_GB"]CODE[/URL] i have made bold the code that causes the problem. when i do [ICODE]apply_surface(0, 0, stick, screen, …

Game Development c++
Member Avatar for evilguyme
0
185
Member Avatar for creekist

I'm writing a game engine, but I've hit a mjor roadblock. You see I'm using GLtools and this allows you to easily move a camera around the 3D world, it also has a function that I believe returns the XYZ coordinates of the camera. Only problem is that my character …

Game Development opengl
Member Avatar for gusano79
0
142
Member Avatar for evilguyme

hey guys! i was just wondering all these large games make use of footholds to make a character stay is there any way in C++ to make simple footholds? im making a stick platform game and am tired of using collision checking to make it work all the time for …

Game Development c++
Member Avatar for evilguyme
0
122
Member Avatar for ~s.o.s~

Hello to all Gamedevelopers out there. Many of your have already wanted to get into game development but came to a stand still due to the lack of resources. [B]Please don't post Spam or Thank you posts in this thread since this is meant to be used as a guide …

Game Development api first-post
Member Avatar for Serapth
4
3K
Member Avatar for SWORDfreak1

*Feel free to read only parts of the post and reply concerning only specific algorithms* Hello there, I have recently started making a simple web browser game (Coded in VB) in order to make time go by. I have moderate development finished (details shortly) and need some help with my …

Member Avatar for SWORDfreak1
0
220
Member Avatar for oamsath

Hello. I've posted here a few weeks ago about an idea i was hammering. I've refined it and removed some unnecessary features as it wasn't really needed. I'm a last year computer science student and this idea is for my graduation project. It is about a new programming language for …

Game Development c++ gaming opengl
Member Avatar for gusano79
0
199
Member Avatar for Member #907639

I wanted to follow this tutorial but the first step was confusing. I looked ahead to see if the whole thing was too advanced for me and I am pretty sure that I can handle it. This is the part i'm stuck on: "Okay, so now we're going to get …

Game Development adobe:flash
Member Avatar for Sodabread
0
219
Member Avatar for Member #907639

I want to make a game in flash but I have no clue to start, I need a step by step tutorial, can someone help? ps: I would prefer to make a rpg.

Member Avatar for sothostha
0
185
Member Avatar for SVR

I'm trying to simulate particle attraction and motion. Given two particles with 0 velocity at distance X, the acceleration due to attraction is such that the sum of acceleration must be equal to the sum of the deceleration over the same time after the particles pass causing the velocity to …

Game Development gaming
Member Avatar for SVR
0
166
Member Avatar for thanatos1

hey guys, i've been designing and coding a pokemon-clone game in java for roughly 3 months and i've a huge problem in my hands. how the hell am i supposed to design a "map" in sprites? for example, i've been reading "developing games in java" and it just gives me …

Game Development java
Member Avatar for NormR1
0
160
Member Avatar for faroukmuhammad

Is there a software that can convert [B].max[/B] files to [B].ojb[/B] files? Where can I find one?

Game Development
Member Avatar for Sodabread
0
728
Member Avatar for faroukmuhammad

Hi guys, I was requested to makes a 3D house plan, which a user can be able to move about in, using the keyboard or mouse. Like in games. I'm relatively good in Carrara, VB and C++ but I'm new to game programming. :S I need your help on how …

Game Development c++
Member Avatar for Victormarques
0
357
Member Avatar for j12034

Our project proposal had already been approve it is intitled "The Adventures of Rico". We are planning to use flash, but our knowledge about this game development is limited. The plan is will create a 2d animation, and use actionscripts but we don't have much the idea how to code …

Game Development adobe:actionscript adobe:flash
Member Avatar for martina.jones
0
192
Member Avatar for Slyvr

I have 2 classes. One get/set BlockData, and one main class that loads,draws,updates. I have a big list of public Texture2D types that I have in the main class. I need blockdata to be able to get the texture2d types for each block and send it back to main...but blockdata …

Game Development .net:c#
0
90
Member Avatar for androidz

hello!! i want to learn how to make games like web browser games..for example like evony or other online games..what do i need to learn?..please give me some guide so that i can study with it and practice. what is the first step should i take? i have backgrounds in …

Game Development javascript
Member Avatar for androidz
0
153
Member Avatar for supidProgrammer

Hello!... :) It's been a long time since my last visit to this forum. My question is: Why MD3 Models are divided into different parts (head, torso, legs)? I myself made a model with animations with only a part (the full model) in C++/OpenGL and worked just fine! I dont …

Game Development c++ opengl
Member Avatar for supidProgrammer
0
151
Member Avatar for Oneryavuz

i was trying to learn unity and i wanna write c# scripts but when i write unity functions its color turns to cyan and when i move mouse on this cyan words it writes in tooltip for example (class UnityEngine.transform) the vs2008 recognize but cant use :D i used vb …

Game Development .net:c#
Member Avatar for Oneryavuz
0
142
Member Avatar for galiz05

I am 13 and i really want to create a game and go commercial I would want to know which language is for both PS3 AND PC or Xbox and PC. dont suggest me an easy programming language or :MAKE YOUR OWN GAME!: program that gives you everything in your …

Game Development gaming
Member Avatar for yup790
-1
803
Member Avatar for oamsath

Hello Daniweb Community.. I'm currently pursuing Bachelor Degree in Computer Science, and currently brainstorming some ideas for my Graduation Project. My interests include Compiler Theory and Game programming. I've been using XNA for years and some OpenGL. I've came up with an idea that I'm hammering right now for flaws …

Game Development c++ opengl
Member Avatar for MoNaLiZaOman
0
222
Member Avatar for Slyvr

I just started teaching myself some basic things with this, but the simplest shit like strings seems impossible. Does anyone know any good sources, tutorials, or anything that might help me more? As an example...I wrote this code to tell when a control button was pressed: [CODE]//ProcessKeys int key; string …

Game Development c++ gaming
Member Avatar for Slyvr
0
250
Member Avatar for Slyvr

I'm making a game in XNA. I need a player to move from block to block (40x40pixels) and I need to be able to set the speed that the player is able to move at. Right now, I have this code: Update Method - updates 60 frames per second or …

Game Development .net:c#
Member Avatar for Momerath
0
235
Member Avatar for Slyvr

I'm creating a game with XNA, and having issues with Vector2 arrays. The code below will loop through each square on the grid for the game 40x40pixels. The first for loop getting the X coordinate and the second getting the Y coordinate. I'm getting the proper width and height (if …

Game Development .net:c#
Member Avatar for Sodabread
0
168
Member Avatar for mnewsome

Have gone through the basic microsoft tutorials but have yet to see how one goes beyond this to actually create something. Have downloaded visual studio express and XNA. My goal is to at least create a venue for a game idea and admit that I do not have a clue …

Game Development visual-basic
Member Avatar for roswell1329
0
143
Member Avatar for ivan3510

Hi! Can somebody help me? I want to add text, but I can't. I saw some examples, but when I wrote them in my code, it returns error. Here's the code (Win32, directX, c++): [CODE] #include <Windows.h> #include <WindowsX.h> #include <d3d9.h> #include "D:\\Program Files\\Microsoft DirectX SDK (June 2010)\\Include\\d3dx9.h" //I don't …

Game Development c++ directx storage
0
107
Member Avatar for Labdabeta

I am looking to make a 3D game, I have made plenty of fun ones in 2D using SDL but have yet to attempt a 3D (fps style) game. Does anybody know either a way to do 3D with SDL, or some other similar or easy to use library that …

Game Development user-interface:gui
Member Avatar for dvidunis
0
264
Member Avatar for GuyClapperton

It's very interesting to read that the Playstation 3 [URL="http://news.bbc.co.uk/1/hi/technology/8478764.stm"]might at last have been hacked[/URL] by the same man who 'jailbroke' the iPhone for the first time. Interesting but not all that much use. I mean, who wants a hacked PS3 anyway? The report to which I've linked says there …

Member Avatar for skatamatic
0
369
Member Avatar for BattlingMaxo

Just wanted to tell some of you that are struggling with programming there is an alternative, Blender game engine. It's easy and fun to use. No coding required. One of te great advantages is speed, a 3d game can be made in hours or days. you don't need to compile …

Game Development
Member Avatar for BattlingMaxo
0
249
Member Avatar for Evesy

Hi, This is probably in the wrong place but I've looked everywhere for help, and nothing yet. I have a game save for an indie game, and I'm trying to edit the amount of coins I have. The method I have tried hasn't worked and I'm unsure why. Here was …

Game Development gaming video
Member Avatar for roswell1329
0
234
Member Avatar for chandaboy

Hi, all Any thoughts on why this code runs slow on device but fast on simulator in iphone, I am making a game in cocos2d, and I am moving an object from one place to another , throught CCTouchBegan , CCTouchMoved, CCTouchEneded (ccp function) and after that I take the …

Game Development mac-hardware:iphone
Member Avatar for jwenting
0
179
Member Avatar for dvidunis

[U][B]DAVID SHLEMAYEV[/B][/U] as the title i wanna introduce myself to the daniweb community so no one calls me a little child anymore. im a programmer for: c,c++,java,javascript,unityscript,html,[B]php[/B],sql.(i know php the best) im 12 years old but im very serious and not a play kid. im from israel. im still thinking, …

Game Development c c++ database-sql java javascript php
Member Avatar for dvidunis
0
149
Member Avatar for mavox

So my game is in the early stages of development, its a mix of castlevania SOTN and diablo, basically overhead, low polys, and coop. The overall visual fidelity is not my biggest concern, gameplay is. Now what engine would render me the smoothest development and cost efficent from what I …

Game Development virtual-reality
Member Avatar for mavox
0
240
Member Avatar for cbusen

I'll prob post this thread in a couple places because of all the things it is and what its capable of...anything for help right? anyhow, here is my problem. I finally got Fallout: New Vegas, works fine but not for long, as soon as i go to start a game, …

Member Avatar for Member #905211
0
225
Member Avatar for pcgamer2008

Hello World ! I have problem regarding background music in my 3D scene demo in openGL..anybody knows a simple source code to load audio files in openGL?

Game Development audio opengl
Member Avatar for pcgamer2008
0
1K
Member Avatar for TheWickedPanda

Im asking all of you developers! I know quite lot of C++ and im wondering a few questions about head into the world of game development, Im gona ask a few questions, but feel free to add more helpfull information Smile I would also mention that i will be working …

Game Development c++
Member Avatar for yadavarun
0
177
Member Avatar for eoop.org

Hello :D I need a good 3d game engine to crate fps games, that can be online. I dont want to do scriptiong but i want to desing evry thing my self. Do you know a good engine ?

Game Development gaming
Member Avatar for jamesl22
1
257
Member Avatar for jamesl22

Hi, I am writing a game in C++ and OpenGL. My whole environment is based on cubes so I guessed bounding box collisions were best. I can currently move around and my program is detecting collisions (I used this tutorial: [url]http://www.3dcodingtutorial.com/Collision-Detection/Collision-Boxes.html[/url]). Now I want to make it so that when …

Game Development c++ opengl
Member Avatar for jamesl22
0
1K
Member Avatar for kornerr

[youtube]rZ9RrAUGX7E[/youtube] [youtube]3u1sxg4K5sQ[/youtube] [b]Changes since 0.6:[/b] [list] [*]Most of code hase been rewritten from scratch. [*]Added autocamera. [*]Added save and load functionality. [*]Added Shisen-Sho game mode. [*]Added assumption of optimal settings at the first start of the game. [*]Added German language support. [*]Lots of interface changes. [*]Single archive. [*]Faster number of …

Game Development linux:debian linux:ubuntu
Member Avatar for kornerr
0
211
Member Avatar for Member #901268

I am just begining XNA and I am trying to do a 2D game but one of my pictures(Textures, Sprites, what-ever-you-call-it) won't load. I tried renaming it but still it doesn't recognize it. at first i thought it was hiding so I made the picture white (Because the background was …

Game Development graphics
Member Avatar for Member #901268
0
185
Member Avatar for SQLpower

Hello, guys. I found useful stuff so far. I'd like to ask if someone can give me some ideas how to wandering guards or set switches to open certain doors in a maze game in c++? At the moment I am thinking just to add some bits, can someone give …

Game Development c++
Member Avatar for Member #46692
0
356
Member Avatar for ilnura

ookay people, here is the code c++; im trying to read BMP image file. [CODE]#include <iostream> #include <fstream> using namespace std; void listing (void) { unsigned char pixel; int x, pix; ofstream debug("debug.txt", ios::out); ifstream inpaint( "source.bmp",ios::binary); if(!inpaint) { cout << "File not opened\n"; exit(1); } for(x=1; x<=54; x++) { …

Game Development c++ opengl
Member Avatar for ilnura
0
165
Member Avatar for ruudycruise

Please i need your help in writing pseudocodes on the who wants to be a millionaire game.

Game Development algorithm-pseudocode
Member Avatar for \007
0
95
Member Avatar for Labdabeta

I did not know where to ask this question so I have put it here, feel free to move it if it is in the wrong place. My issue is that I cannot stand any of the usual programming fonts because letters tend to be the same, either '1' and …

Game Development
Member Avatar for Labdabeta
0
116
Member Avatar for pcgamer2008

Hello World ! I have problem regarding displaying a text which should not be affected by model view transformation...I have to display a cross-hair at the center screen for targetting enemies...when I put cross hair in the middle of center, it gets affected by some model view trasformation...as in pC …

Game Development gaming opengl
Member Avatar for pcgamer2008
0
302
Member Avatar for dvidunis

hi, first of all im noob and 11 years old so don't blame me if something is wrong! i try to read a txt, see a version, read a txt on a server, see if on server newer and ask to update if yes. any suggestions? Oh and in C++ …

Game Development c++
Member Avatar for \007
0
181
Member Avatar for lxXTaCoXxl

I have two problems; collision detection, and menu navigation. My collision system seems to work just fine until my object meet at certain points then they ride together. This is troublesome in a pong game. For my collisions I'm inverting the X coordinate for the ball on intersection with the …

Game Development .net:c#
Member Avatar for lxXTaCoXxl
0
342
Member Avatar for turt2live

Ok, So I'm amking a game and need walls so you can't walk through walls (This is a top down view game, screenshot [URL="http://turt2live.servebeer.com/game_stuff/walls.png"]here[/URL]), although, my calculation for seeing if you are going to hit a wall slows down the game with the 3 walls I have (I stopped making …

Game Development java
Member Avatar for turt2live
0
218
Member Avatar for altreality

I am trying to render a car using OpenGL. The car has a chassis and 4 wheels. The chassis is simply a cuboid and the wheels are cylinders. I have their positions from the Bullet physics engine as openGL matrices. If I pass these matrices to glMultMatrixf() in turn and …

Game Development api opengl
0
106
Member Avatar for klemmerj

FYI: I am not asking for anyone to do any work for me. I'm taking a class on Unreal Development Kit and I'm having a problem with differences in versions of the kit. The book we're using for the class has tutorials and code for an older version of UDK …

Game Development
Member Avatar for Member #788144
0
244

The End.