Our Game Development forum is the place for Q&A-style discussions related to algorithm design, physics and math theory that are directly related to game development, in addition to techniques implementing sound and graphics libraries.
1,218 Recommended Topics
Remove FilterHello , I'm very interested in making a game in flash i've done asp.net for a website and i've made a server and database allready for my game in vb;net but now i really want to make a gam esomething like this http://www.youtube.com/watch?v=QKzLS-EeQQM but i can't find a good learning …
Couldn't find an actionscript section so I hope this is the next best section for such discussion. I'm trying to create an isometric game in adobe builder with AS3 along with the As3IsoLib isometric library. Currently upon clicking a unit you want to move I've got four boxes to popup …
Hallo Im new in the game programming world with C++, really new! I want to make a 3D game.I installed today VS 2010 because I heard that there are unfixed errors(since 2005). I have a couple of books called " beginning C++ game programming" , "mastering Autodesk 3ds mask 2013"( …
IM A COMPLETE TOOL PLEASE IGNORE / DELETE THIS POST Hello everybody, im currently trying to learn 3d game development (ive developed 2d games in the past, nothing this complex, i am a third year programming student). Ive been working on this project in my spare time for the past …
I first started writing about the 'coming soon' Xbox 720 way back in 2008 if my memory serves me well. Every now and then another rumour emerges, supposedly from 'a reliable source within Microsoft' and confirming that the release date has been fixed or announcing the final hardware specification for …
Hi, I am creating a sort of zombie game. The concept is if the player gets too close within a distance, the zombie will chase the player. There will be a hit detection when the zombie object hits the player object. I used a trace statement for when it hits. …
I am currently making a game and am working on the town code right now. I have booleans for the areas in and out of the town, but when I go to leave an area it resets me back at the beginning of the program. I have it set to …
Hey everyone, I have recently started in XNA and am trying to experiment with different things by using a Object Oriented approach. I am a bit confused about how I should deal with interactions between my objects, for example if I have a Platform object and a Player object and …
Hey Guys! I wonder how to put a texture on a specific position in DirectX. for example: I want a function that allows to set a Texture on an 2D Position and set the width and height like this pseudo funktion: x y w h DrawTexture(pDevice, 25, 25, 200, 100); …
When I write in my terminal, java -jar myJar.jar, it gives me an error "Resource Not found res/playNow.png" When I run it in eclipse, it does not give me any errors about this image. My folder in my eclipse is outside my package called res and inside it are images. …
hey guys, i just registered here because i need a forums where i can come back to in case i need help developing my game. this site seems pretty good. well i get right to it now. i plan to make a mmorpg browser text based game with some 2d …
I have developed an Opengl based desktop game and wish to publish it in net. I want to host the final setup/installer of the game which is around 150mb, so that anyone can download it from the link. Can anyone please recommend services that offer free publishing of such applications? …
i cant seem to print imageicon in board.java. any ideas? i got two files. board.java and WorldBackground.java i have a WorldBackground.java where i am create background image import java.awt.Image; import javax.swing.ImageIcon; public class WorldBackground { static ImageIcon background = new ImageIcon(WorldBackground.class.getResource("Images/backg.jpg")); public static Image getBackground() { return background.getImage(); } } …
Hello, please would anybody know if there's any game software where I could include words and sentences? Although I'm still new in this area, I'm very interested in creating some games for teaching purposes. Thanks and Regards, Silvia
So, what I'm having trouble with is a simple ai that runs from the player. There are walls scattered about the level that the enemy has to get by, but each time he collides with the wall, he gets stuck. I would greatly appreciate some help, here is the relevent …
it would be help me out alot if some one could take the time to teach me know to create 2d game from start to end. i want to create this game in java or c++ but it has to be 2d side scroller by using 2d array as map …
This is a very simple Rock Paper scissors game i made. i showed it to my cousin and he played it for like 20 mins lol. Its against an AI and you pick by number, not words.
I keep getting an error when compiling an SDL program I'm working on. I get the "'screen' was not declared in this scope" error, even though I'm pretty sure it's declared in 'globals.h'. globals.h #ifndef GLOBALS_H_INCLUDED #define GLOBALS_H_INCLUDED #include "gui.h" #include "player.h" #include "SDL.h" #include "timer.h" #include <stdlib.h> #include <string> …
I'm looking for a really good 3D and/or Game engine to work with? I currently use VB.net, :) Thanks in advance.
Hi! The keypresses in my new project does not seem to be registered. I've never had this issue before and I don't think it is SDL:s fault this time. Here is the code in main: #include <cstdlib> #include <iostream> #include <SDL.h> #include "playertank.h" int main ( int argc, char** argv …
Hey guys. Creating games is one of the best things you can do, am I right? However, nowadays you can choose between so many languages, gfx libraries and game engines. So lets vote! Whats your favorite programming language for making a game? Whats your favorite graphics library? Whats your favorite …
By C++ game engines i mean the language that the game is programed in is C++. I know irrlicht but it aint good for very big games becuase you have to code where everything is. At the moment i am using Unity but the language looks like C#. So what …
Hi All: I'm wondering if anyone knows any usefull links to articles I can read on coding multiplayer for XNA. I'm looking for something that would teach me how to code for more than two players. The idea of what I'm working on is for a standard 4v4 deathmatch over …
Daniweb isn lt the first forum I joined, (but thankfully its the only one I am currently on). And over the years as I've browsed literally 100's of forums, in the past I always seem to see one question that always pervades. (Well at least on the gaming ones). And …
I have no idea of 'game programming', but would love to learn it. i am a complete beginner, what ebooks or free resources would be best to lean it quickly and make a game after that? regards, techy.
Hey All, How would i go about retrieving xbox 360 thumbstick values and displaying them on the screen in c++?
Okay so im a programmer. C#, VB.Net, Html, Css, Jscript, some Java. So I'm here because I think I'm finally ready to make a good project that people would use/play, not one of those test/practice projects that I made for 3 years. I have a few ideas in mind. Anyways, …
I'm trying to write a simple particle system I use Python ,OpenGL and numpy libraries (on win7) this is the code I use to draw a single particle def draw(self, mode): glLoadIdentity() ## convert normal point to opengl point trns = self.__trans_to_opengl(self.trans) glTranslatef(trns[0], -trns[1], 0.0) ## this is the vertex …
Hello all, I recently started working with java, and I have been in the process of creating a new game for use on Android operating systems. I have at least 90 percent of the game fully conceptulized and at least 30 percent of it already in actual code. However I …
Hi there I am currently creating a game, where you drop items in certain areas, at the moment i want the player to drop only a max of 6 bombs, but one at a time. Currently my programignores the list count max of 6 and just keeps drawing until i …
Hello, everyone! I'm starting to learn OpenGL and I have a problem with linear transformations. The program is very basic: I want to draw 4 squares and make them move individually (by doing translations and rotation). I understand that I need to stock all the transformation in a matrix, so …
Good morning, So i was finally able to solve all the errors in my game, but now i can't seem to get a Motion Detector to work using Aforge, so far i've got: private void device_NewFrame(object sender, AForge.Video.NewFrameEventArgs eventArgs) { tmpImage = eventArgs.Frame.Clone(Rec, PixelFormat.Format24bppRgb); Bitmap image = (Bitmap)tmpImage.Clone(); //BitmapData bitmapData …
My XNA Indie game engine "TemporalWars" code is now available on CodePlex -> http://temporalwarsindieeng.codeplex.com. You can download the engine, which is in C#, and build indie game for Microsoft's XNA platform. Ben
Good morning, I'm coding a game which ovject is to capture the feed of a webcam, then apply some filters to detect movement, so far i've managed to get the webcam to work but when i apply the filters it says "Bitmap locked" i've managed to solve that error, right …
Hello, I am trying to make an OpenGL Hearts game ( like the one from windows 7 or such) but I expected some problems. First I will show you the code that iv done untill now : Card.h: #ifndef Card_H #define Card_H //#include <GL/glut.h> //#include <SOIL.h> #include <stdlib.h> class Card …
Hello everyone, I have a quick question! I've been program a little heavily lately on my first game in c++ and it got me thinking, how are you supposed to share your game as a closed source project? Thanks in advance!
i need help creating enemy. i want enemy to move closer to player and enemy can only move left or right; here is my enemy class public class Enemy extends BasicGameState { Animation enemy; Animation e_movingRIGHT; Animation e_movingLEFT; int[] duration = {200, 200}; //how fast animation change double speed = …
Ive just recently switched to visual studio c++ express. I am Creating some shapes with dx9 and i came upon this problem with my indices: error C2064: term does not evaluate to a function taking 24 arguments here is the code where i am getting the error: [ICODE]short indices[100]; indices[100] …
So, I wrote this snake game in C++ using SFML 2.0 RC and everything was working perfectly until I tried to implement frame independent movement. I understand how to do it, but I can't seem to make it work with my snake game. If the SCALE define is set to …
During the process of creating my latest game, I've come across the problem of collisions. In the last few games I've made, I've used a system of collision detection that relyed on two rectangle's methods. This seems to work, but doesn't provide a method for dissallowing an entity entry into …
Background, I want to install allegro on the iMac 10.6.8 after my macbook crapped out. It didn't compilers installed whatsoever, so I had to find Xcode at a seedy 3rd party site because apple no longer supports Xcode for 10.6. It came as a binary, simple install didn't give me …
I'm at the moment sure that I want to be a Computer Sciencetist. Now, what I would like to do in the field is unkown to me. I have tried making games ( Which I never finish), and physics simulation using graphics which I enjoy. I have also done Desktop …
I have been using XNA recently and discoverd a major difficulty: when designing levels you have to spen ages pre planning exactly where sprites/objects will go. To solve This problem I had an idea for a game engine/level editor that just imports sprites, creates variables for the sprites and has …
Hey, I am having some difficulty drawing my lines correctly using flash.Box2D. The fault isnt with box2D, rather with my math. I attached a swf with the basic engine as well as some angles drawn on it. Why doesnt the lines want to draw correctly for anything greater than +-40 …
Hi, I have an unusual ship 'game' in which I am supposed to code for some of the ship's movements against a sine wave. Given only the ship speed, wave period and amplitude (no wave length!), in a scenario where the ship and wave are travelling in the same direction, …
Hello, NOTE: I dont know in witch forum to post this, I'm sorry if i post it in the wrong one. I had to make a project a few months back for my school, that required me to create 3 3D objects (cube, sphere and so on) and apply some …
Hi, I'm new to this site, and I thought this place might help me with some of the problems I am hitting. I am currently in grade 12 Computer Science, and I am coding a third-dimensional snake game (isometric view, so can all be drawn in 2D) I have taken …
Hello everyone! I'm making a game where players build walls and move their pieces to try to be the first player to reach their target square. Essentially, it's a checkerboard, and players can build walls on the segments between adjacent squares to impede their opponents' movement. The one catch is …
I want to create a game on my own. But I dont know which products I should use I have downloaded Engine001. But are they great enough. I dont have any knowledge about game creation & just need to make an easy game on my story just thought that what …
I had a small problem with collision detection starting out with XNA 4.0 so I figured I'd release a simple snippet that helps with two different types of collision detection; Per-Pixel and Rectangular. To use simply copy and paste the snippet into your current source, or you could put it …
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